Search Issue Tracker
Active
Fixed in 2022.2.16f1, 2023.1.0b11, 2023.2.0a5
Under Consideration for 2021.3.X
Votes
0
Found in
2020.3.38f1
2021.3.8f1
2022.1.12f1
2022.2.0b5
2023.1.0a6
2023.2.0a1
Issue ID
UUM-12413
Regression
No
Line breaks do not work when adding them to UITextSettings
Reproduction steps:
# Open the user's attached project
# Open Game view and observe the “。” symbol
# Open Assets > UI > UXMTemplate
# In the UI Builder Hierarchy select TextElement
# In the UI Builder Inspector edit text > size
# Observe Game view
Expected result: Line breaks are in the end of the line
Actual result: Line breaks are ignored
Reproduced with: 2020.3.38f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b5, 2023.1.0a6
Reproducible on: macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SHADERPASS has incorrect value when using Shader Graph for Built-In target
- [VFX] Gizmo still incorrectly rendered for a hidden property
- Nested object label indentation is incorrect when using the UI Toolkit Inspector
- Crash on tlsf_free when UI Elements are moved to the side by scrolling
- Setting VideoPlayer.time and pausing results in incorrect player.frame values
Resolution Note (fix version 2023.1.0b11):
Fixed Editor LineBreakingRules