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Left ALT isn't detected anymore since 5.4.0b20
Steps to reproduce: 1) Download attached project "New Unity Project" and open in Unity.2) Open scene "Test" and press play.3) Press ... Read more
[Shadows] Point light shadows hardcoded bias lead to peter panning
How to reproduce: 1. Open the attached project and "bug_1" scene in it.2. Observe cube shadow with some offset from the cube edge (C... Read more
[WSA][Backport] scene starts with Unity splash screen
On Unity 5.3 UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same t... Read more
API updater does not remove semicolon when deleting mesh.Optimize() call
-e: see title, the ";" sticks around after rest of the line is removed -repro:--create new project in 5.3 or 5.4--add attached CS fi... Read more
Unity does not start up if there are any slashes in the folder names of ...
How to reproduce: 1. Rename the Unity folder to "Unity/hello"2. Launch Unity from that folder- Note that Unity does not even start u... Read more
[Download Assistant] Save License button in Download Assistant proceeds ...
[Download Assistant] Save License button in Download Assistant proceeds to printing of file 1. What happenedSave License button in D... Read more
[iOS] Crash when accessing members of IEnumerable
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
[VR | SinglePassStereo] Standard Assets Image effects using Blit() + sin...
The following Image Effects from the Standard Asset Image Effects that use Blit() to compose there effects cause a doubling up of th... Read more
[LightProbes] Lights outside probe volume contribute incorrectly when ar...
When using only Baked GI and an area light is present any lights outside the volume of a light probe group contribute incorrectly to... Read more
Unity crashes after playing scene and closing Unity
Reproduction steps:1. Open attached project2. Open scene3. Play the scene4. Close Unity5. Unity bug reported opens Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used