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Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps: 1. Create a new project with the apostrophe in the name for example "King's land" 2. Open the project 3. Install... Read more
Crash when enabling and disabling multiple GameObjects in a Prefab
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Select and expand GameObject "Z... Read more
AssemblyUpdater fails if Unity editor has spaces in its path
Reproduction steps: 1. Create a new project 2. Import the asset from the Asset Store (link provided in description) 3. Observe the c... Read more
Shadow Caster 2D GameObject casts artifacted shadows when it's moving be...
How to reproduce: 1. Open the user's attached project "Lighting Bug 2D.zip" 2. Press Play Expected result: Shadows are cast without... Read more
[Platforms macOS] Properties drop-down list is not hidden when editing B...
Reproduction steps: 1. Open the attached '1378202-sample' project 2. Select a macOSClassicBuildConfiguration Asset and observe it in... Read more
Intermittent disconnection from the cache server when reimporting an asset
How to reproduce: 1. Open the user attached project (IntermitentCSConnection.zip) 2. Start the Unity Accelerator 3. Establish a conn... Read more
Warning in Console after entering Play mode in VR when "Tracked Pose Dri...
Reproduction steps: 1. Open the user's attached "SIMDUTVR.zip" project 2. Open the Console window (Window > General > Console) 3. En... Read more
In the Shader Editor Properties are missing when the Blackboard is open
How to reproduce: 1. Create a new URP project 2. Import “13843315.shadergraph” asset 3. In the Project window “right click > Open” t... Read more
AddComponent's general performance is worse in 2020.3 and above when com...
Reproduction steps: 1. Open the attached project "AddComponent_2019.4.23.zip" 2. Switch the platform target to Android, and enable D... Read more
[WebGL][TestRunner][Chrome] Test results aren't returned to the Editor
How to reproduce: 1. Open the attached project 2. Open TestRunner window 3. Run Playmode Tests on WebGL 4. Wait for tests to finish ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map