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[Deployment Management] Platform modules are not installing when "Instal...
Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings window iOS Androi... Read more
[Terrain Tools] Terrain Toolbox: splatmap "export to terrain" throws Div...
Repro steps: 1. Create terrain 2. Choose "Paint Texture" tool 3. Add a layer through either add layer or create layer 4. Open terrai... Read more
[ECS] Entity Debugger Inspector throws NullReferenceException when inval...
Reproduction steps: 1. Open attached project "BadEntity.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger window... Read more
OnDisable and OnDestroy are not called on deleted ScriptableObject
How to reproduce: 1. Open the attached (repro.zip) project 2. In Project Window delete "SO.asset" 3. Check the Console Window Expec... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
Original Issue: [https://tinyurl.com/qotvkdf] Hi, I use Mixpanel game analytics and added the Mixpanel Assembly and the Mix Panel... Read more
[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...
In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear,... Read more
[iOS] [GLES2] Canvas 2D Mask fails
Reproduction steps: 1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip" 2. Build the project with iOS buil... Read more
[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count
Reproduction steps: 1. Open user's attached project in "AudioSampleProviderBug.zip" 2. Enter Play Mode 3. While in Play Mode, notice... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps: 1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes) 2. Build the project for ... Read more
Editor crashes when Building the project if HDRP/TerrainLit shader is in...
How to reproduce: 1. Open the attached project named "Case_1237876" 2. Click Build and Run 3. At this point, the Editor will either ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player