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1
votes
Fixed

Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...

Package: Build Pipeline - Addressables

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Nov 09, 2021

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Version/s: 1.19.11

Reproduction steps:1. Open the user's attached project2. Open RW/Scenes/Fire Range Scene3. Enter the Play Mode Expected result: The ... Read more

0
votes
Fixed

System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure

Package: Burst

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Mar 24, 2023

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Version/s: 1.6.6, 1.8.2, 1.8.3

Reproduction steps:1. Open the “burst-error” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Expect... Read more

0
votes
Fixed

Timeline in-line curves & keys flicker when manipulating them

Package: Timeline

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Feb 05, 2020

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Version/s: 1.2.11

In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more

0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

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Feb 14, 2016

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Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more

0
votes
Fixed

Undoing loses ARC reference on an audio source

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Jan 29, 2024

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Version/s: 2023.2.0b4, 2023.3.0b6

When undoing or redoing modifications to the audio source component resource field, the resource reference is lost if it was an audi... Read more

0
votes
Fixed

[Project Browser] Failed to import a package from asset store if unity E...

Project Browser

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Dec 05, 2019

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Version/s: 2017.1, 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Fixed

Long-running jobs produce warning about JobTemp memory

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Aug 07, 2023

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Version/s: 2023.1.7f1, 2023.2.0b4, 2023.3.0a1

A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more

0
votes
Third Party Issue

VisionOS Hover function highlights multiple GameObjects when hovering ov...

Package: PolySpatial visionOS

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Mar 17, 2025

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Version/s: 2.0.0

How to reproduce:1. Open the attached “IN-91548.zip” project2. Build and Run on visionOS3. Look at the “Grey” Cube GameObjects in th... Read more

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