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Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...
Reproduction steps:1. Open the user's attached project2. Open RW/Scenes/Fire Range Scene3. Enter the Play Mode Expected result: The ... Read more
System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure
Reproduction steps:1. Open the “burst-error” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Expect... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
Undoing loses ARC reference on an audio source
When undoing or redoing modifications to the audio source component resource field, the resource reference is lost if it was an audi... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Long-running jobs produce warning about JobTemp memory
A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more
VisionOS Hover function highlights multiple GameObjects when hovering ov...
How to reproduce:1. Open the attached “IN-91548.zip” project2. Build and Run on visionOS3. Look at the “Grey” Cube GameObjects in th... Read more
All about bugs
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Latest issues
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