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WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more
"Could not find specified video device" error when using WebCamTexture w...
Reproduction steps:1. Open OBS2. Click "Start Virtual Camera"3. Open the attached "VirtualCam.zip" project4. Open the "SampleScene" ... Read more
Upgrading to 1.4.1 throws errors for keyboard use
-see title -repro: get [https://github.com/UnityTechnologies/InputSystem_Warriors] move it 1.3.0 package version start scene notice ... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce:1. Open the “IN_76747” project2. Open the “SampleScene”3. In the Build Settings add opened scene and in the “Run De... Read more
[Android] Unity Ad return app to Lock screen
How to reproduce:1. Open the attached "UnityAdsBug.zip" project2. Build and run it on an Android device3. Press on the button in the... Read more
[URP] After enabling URP Dynamic Resolution the Game View is not rendered
Steps to reproduce: Download attached project and open in Unity Open scene SampleScene Make sure the Game View is active Select the ... Read more
[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps:1. Download "repro_1153358_1930a1" from the link below2. Switch build target to Android and make sure that "Build App Bu... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce:1. Open the “IN_74879” project2. Open the “SampleScene”3. In the Build Settings make sure the Android Platform is s... Read more
[Android] Split-binary AAB file fails to load data from the Streaming As...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. In Edit > Project Settings > Player Settin... Read more
[URP] Objects are not visible in the Game view when Decal Features Rende...
How to reproduce:1. Open the attached project "DecalBugDepthPriming.zip"2. Select Assets/Settings/URP-HighFidelity-Renderer.asset in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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- Group Node name text is way smaller in the renaming state than the actual display size