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Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce-- Using the project attached, go to W... Read more
Editor freezes when changing Reference Pixels Per Unit value
To reproduce:1. Add Image2. Change type to Tiled3. Set Canvas Sort Order to 54. Set Reference Pixels Per Unit to 2005. Editor freeze... Read more
[UNET][Standalone] Inconsistent load order of networked objects in Edito...
Steps to reproduce:1. open attached project '805873_54.zip'2. build and play3. host and join local host (using editor and standalone... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene.Notice Unity is crashing2. Comment Line 14 in CloudGen.cs script whic... Read more
Changing rectangle parameters crashes unity
Steps to reproduce:1. Run attached project.2. Press "c" button.--- It should freeze.3. Open "Capture" script and change 19th line in... Read more
Crash on working with scriptable object
Steps to reproduce:1. Open attached project.2. Open scene named "Test".3. In the "Hierarchy" window select "Main Camera".4. in the "... Read more
JsonUtility.ToJson serializes values incorrectly
Steps to reproduce:1) Open the latest attached project.2) Open scene 'TestScene'.3) Press play. The Test.cs script is used to conver... Read more
ball with PhysicsMaterial2D.bounciness = 1 bounces higher with each bounce
Steps to reproduce:1. Open attached project "bouncetest.zip"2. Open "bounce_scene" scene3. Run the scene4. Notice how "ball" bounces... Read more
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
HideFlags.NotEditable Inspector isn't obeying flag on prefab instance
Steps to reproduce:1) Download attached project " Unity5_BugReport_HideFlags_NotEditable.zip" and open in Unity.2) In Project tab, c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left