Search Issue Tracker
[Linux][Editor] Can't rename files in project window if One Column View ...
To reproduce:1) Create a new project2) Make sure your project window is set to "One Column View"3) Try renaming anything Result: Nei... Read more
GUI.DrawTexture() is too bright/washed out when "Color Space" is set to ...
How to reproduce:1. Open attached project "Test.zip" and scene "SampleScene"2. Make sure that "Edit" -> "Project Settings" -> ... Read more
[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...
To reproduce:1. Open attached project "ios-test-project.zip"2. Make sure that Graphics API is set to Metal3. Build for iOS device4. ... Read more
Nested Prefabs lose their Connection when the Root Prefab is Deleted
How to reproduce:1. Open the attached project Case_11683982. Delete the Cube Prefab3. Observe the Hierarchy window Expected result: ... Read more
Center Mode Transform Gizmo Does not account objects without a renderer
How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more
OnStateUpdate will not be called when a new AnimatorControllerPlayable i...
How to reproduce:1. Open attached project "StateEnterNotCalled.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarchy win... Read more
[Hub][Mac] Installing Unity Version also installs Mono Framework 5.16 wh...
Reproduction steps:1. Install Visual Studio 20192. Open Visual Studio 2019 and close it3. Open Unity Hub and install any Unity Versi... Read more
[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...
How to reproduce:1. Open the attached project ("HDRP_Performance")2. Open the Profiler and enable the Profile Editor3. In Profiler, ... Read more
[ProBuilder] Merging/welding vertices can result in out of bounds vertex...
[ProBuilder] Merging/welding vertices can result in out of bounds vertex references and exceptions In certain cases, welding/merging... Read more
[XR][Oculus GO][Oculus Quest] Cascade Shadows are not rendered on mobile...
To reproduce:1. Open attached project "shadow2018Local.zip"2. Build and Run on appropriate Android device3. Observe the absence of s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty