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[tvOS][Simulator] Empty project crashes immediately in tvOS simulator
Steps to reproduce: 1. Create new project2. Switch to tvOS3. Change 'Target SDK' to 'Simulator SDK' in build settings4. Build and ru... Read more
[UNETServerDll] Server does not handle incomming data
Steps:1. Run attached program ("SharpPart.exe")2. Start Server3. Start Client4. Connect Client==>Server handles this connection, ... Read more
[WSA] DLLs with XAML resources fail to load those resources when plugin ...
Issues handling native plugins with resources. After successful build and launch any call of referenced plugin cause XamlParseExcept... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce:1. Open the attached project2. Open and play Master scene3. Click on each of the boxes in the demo project and drag... Read more
[UNet] 'Failed to spawn server object' error in UNetStaticUpdate() when ...
Steps to reproduce:1) Open the attached project.2) Build the project as Windows, Mac & Linux Standalone.3) Open the built projec... Read more
AnimationClipPlayable with Animator.Play(playable) does not play second ...
Reproduction steps:1. Open the attached project "Repro.zip"2. Open "Sample" scene3. Play4. Check the "Is Running" toggle5. Notice th... Read more
Changing antialiasing at runtime makes Game and Scene window flicker on ...
Prerequisites: Make sure your machine has AMD GPU Steps to reproduce:1. Open attached project2. Play in editor Results: Game and sce... Read more
Pressing right click on script with missing component does not show dial...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select "GameObject" in Hierarchy window.4. Right ... Read more
Displaying multiple meshes within Game or Scene view causes RenderMultip...
Steps to reproduce:1. Download and open attached project "FirstLaidKit_FNT.zip"2. Open scene "Scene/GameScene"3. Select "LaidOutPref... Read more
Importing big project into 5.4 freezes/crashes out of memory
Steps to reproduce:1) open the project from edit2) import into unity 5.4 - it will freeze at some point when importing or crashif it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used