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Votes

0

Found in

5.4.0b17

Issue ID

802600

Regression

No

[UNet] 'Failed to spawn server object' error in UNetStaticUpdate() when trying to spawn an object on client

Networking

-

Steps to reproduce:
1) Open the attached project.
2) Build the project as Windows, Mac & Linux Standalone.
3) Open the built project.
4) Press 'Play and Host'.
5) Switch back to Editor.
6) Enter play mode.
7) Press 'Join'.
8) Select 'Wizard' as character in both Player and Editor.
9) Press 'Join' on both Player and Editor.

- The game starts, however, an error message appears in the editor's console:
Failed to spawn server object, assetId=d9f8abac590f14368995fc4b51c39072 netId=5
UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()

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