Search Issue Tracker
Not Reproducible
Votes
1
Found in
5.3.5f1
Issue ID
802401
Regression
No
Displaying multiple meshes within Game or Scene view causes RenderMultipleMeshes crash
Steps to reproduce:
1. Download and open attached project "FirstLaidKit_FNT.zip"
2. Open scene "Scene/GameScene"
3. Select "LaidOutPrefabTrack_1" from hierarchy and press "F" on keyboard to zoom to that object
Actual result: Crash
Expected result: View is zoomed to the object and no crash occurs
Tested and reproduced on:
Windows 10
Unity 5.2.5f1, 5.3.5p2, 5.4.0b21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment