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0
votes
Won't Fix

[Shaders][MojoShaders] Surface shader unknown include file shows incorre...

Shaders

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May 20, 2016

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Version/s:

Info:Steps:1. Open attached project.2. Select SystemSurfaceMojoshaderErrorDirect.shader.3. Notice that error is shown in line 16, ev... Read more

2
votes
Fixed

[Android]Screen.dpi outputs wrong dpi on some android devices

Android

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May 12, 2016

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Version/s: 5.3.4p1

To reproduce:1) Open attached project2) Build and run on device3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (Andr... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Duplicate

Editor crashes when importing .obj

Asset Import

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May 19, 2016

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Version/s: 5.3.4f1

1. Open the attached projectNote: Sometimes it crashes while opening2. Attempt to import 'StreetA.obj' to Assets Result: Unity hangs... Read more

8
votes
Won't Fix

GetCharacterInfo does not work when Canvas Scaler is set to "Scale With ...

uGUI

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Apr 15, 2016

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Version/s: 5.3.3p3

Reproduction steps:1. Open User's project-Notice that Canvas scaler is set to "Scale With Screen Size"2. Run "TestScene" scene3. Pre... Read more

0
votes
Fixed

[UWP]RPC call doesn't work when project is built with 'Unity c# project'

Windows Store Apps

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May 10, 2016

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Version/s: 5.3.4p4

To reproduce:1. Open project2. Select Unity c# project3. Build and project on device4. Run start scene in editor5. Click server butt... Read more

2
votes
Not Reproducible

Duplicating multiple game objects reverses their order in the hierarchy

Scene Hierarchy

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May 18, 2016

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Version/s: 5.3.3f1

To reproduce:1. Create a new project2. Create three gameObjects in the hierarchy3. Copy or duplicate them.Notice that the order in w... Read more

1
votes
Postponed

Sprite Packer displays blank sprite images incorrectly

uGUI

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Open the attached project.2) Open scene 'TestSpriteAtlas.unity'.- A black circle is visible in the scene.3) Pr... Read more

4
votes
Postponed

[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x

iOS

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May 20, 2016

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Version/s: 5.3.4p6

To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles").2. Deploy ... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compil... Read more

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