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transform.childCount remains the same after deleting all children
Steps to reproduce:1. Open attached project "childtest.zip"2. Open "test" scene3. Run the project4. Press Button5. Notice how Debug.... Read more
[Network Lobby]Some networking classes do not exist in 5.4 beta
Steps to reproduce:1. Create a new project.2. Open, download and import this asset:https://www.assetstore.unity3d.com/en/#!/content/... Read more
Preferences > Load Previous Project makes Unity crash after closing the ...
Reproduction steps:1. Open attached project2. Close the project3. Open the project again4. Close it again5. Unity bug reporter opens... Read more
[Performance] Enabling complex clothes cause huge spikes on the CPU
Steps to reproduce: 1) Download attached project " Test Cloth.zip " and open in Unity 5.3.5p5 .2) Open scene "Test".3) In Profiler, ... Read more
[Dialog Image]Custom dialog image does not appear in Windows build when ...
Steps to reproduce:1. Download and open attached project named "Librario".2. Press "File->Build Settings" and select "Windows" as... Read more
Script reference on Prefab in AssetBundle missing when adding/changing n...
Steps to reproduce:1. Open attached project2. Open "Demo" scene3. Play in editor-- AssetBundlemanager initializes prefab which print... Read more
Crashed in ApplyMaterialPassWithCache when using custom Fonts
Steps to reproduce: 1) Download attached project " BugReport.zip " and open in Unity.2) Observe crash. If you wasn't able to crash U... Read more
[tvOS] Setting UnityEngine.Apple.TV.Remote.allowRemoteRotation in Awake ...
Steps to reproduce: 1. Open attached project (tvos_rotation.zip)2. Switch to tvOS3. Open and build 'Test' scene4. Build and run on A... Read more
[Android] App crashes when rotating device
To reproduce:1) Create new project2) Build and run on Android3) Rotate device4) App crashes DUT: Samsung Galaxy S7 (Adreno 530)Samsu... Read more
GetKey returns false in the first frame when new scene is loaded
Steps to reproduce:1. Open attached project2. Open "" scene3. Play in editor and hold 'Space' button on keyboard4. Observe console w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant