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Standalone Player command line argument "-adapter" does not choose an al...
Steps to reproduce:1. Create a new project2. Build for Standalone3. Create a shortcut to the .exe4. Add the argument "-adapter X" to... Read more
Stereoscopic skybox renders as monoscopic when using Multi-pass render m...
Reproduction steps: 1. Open the attached project “ReproProject”2. Set OpenXR Render Mode to “Multi-pass” (located in Edit → Project ... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce:1. Open attached project2. Open presets browser window via Window -> Pump Editor -> Presets Browser3. Toggle on "... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more
Duplicated Animator does not unlink from the imported .aseprite, and it ...
How to reproduce:1. Open the “RPG Game.zip“ project2. Open the “SampleScene“3. Open and dock the Animation window somewhere on the E... Read more
Timeline Markers disappear when double clicking on stacked Markers at 0 ...
Reproduction steps:1. Open the attached project ("1377501_timeline.zip")2. Open the "Main Camera Timeline" Timeline from the Project... Read more
[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...
How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more
[Skinning Editor] Vertex can't be created after modifying Vertexes weigh...
How to reproduce it:1. Open the attached project "Piratales.zip"2. In the Project view select an "Attack.psb" file and in the Inspec... Read more
Tree component does not work with IndexOutOfRangeException being thrown
Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow