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0
votes
Won't Fix

BatchRenderGroup mesh bounds contain uninitialized values

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Apr 10, 2025

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Version/s: 2022.3.61f1

How to reproduce:1. Download and open the “brg-shooter” project2. Open the “brg_shooter” scene3. Load RenderDoc4. Enter Play Mode5. ... Read more

0
votes
Active

Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Find and select “Tags and Layers”4. In “Tags and Lay... Read more

2
votes
Fixed

Selecting game object throws two errors: ReflectionTypeLoadException and...

Scripting

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

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Feb 18, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more

0
votes
Fixed

Old Lighting data is not cleared when generating light maps with less data

Shadows/Lights

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Sep 05, 2019

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Version/s: 2018.2.0a2, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

5
votes
In Progress

AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...

Package: AR Foundation

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Oct 15, 2025

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Version/s: 6.3.0, 6.4.0-pre.1

Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more

0
votes
Duplicate

URP template readme file inspector title is cropped

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Dec 16, 2024

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Version/s: 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

How to reproduce:1. Create a 3D URP template project2. Press right-click in the Desktop and select “Display settings”3. In the “Disp... Read more

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