Search Issue Tracker
Upgrading project from 2017.1 to 2017.2, slows down Root Motion
Reproduction steps: 1. Open "AnimationTest3.zip" project2. Enter Play mode3. Walk around using WASD Expected Result: The Player move... Read more
Sizable Ascii animations take long to load in editor
To reproduce:1) Open attached project2) Additively add "WaterBossAnimTest" scene Expected: The scene loads quicklyActual: It takes a... Read more
[UWP] File.OpenAsync/DataReader.LoadAsync hangs when file is in Streamin...
How to reproduce:1. Open the attached project and load the Scenes/test project and switch platform to UWP2. Build project (Include t... Read more
[Android][IL2CPP][.NET 4.6] Application crashes when opening c# socket c...
How to reproduce:1. Open user-supplied project2. Make sure that 'Test' scene is selected to be built, Scripting runtime is set to .N... Read more
[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build and run for H... Read more
[HiDPI] Maximizing undocked window on lower DPI screen makes it invisible
Requirements: Primary monitor should be 4k resolution with High-DPI option (150% < X). Secondary monitor should be 1080p resoluti... Read more
Depth texture rendering through Mesh in Editor
To reproduce:Open attached project and "city_street_005_mt_fog" scene Expected: In the game view, there shouldn't be a pink flare in... Read more
[IL2CPP] Can not access Platform settings for Standalone conf when inspe...
Steps to reproduce:1.Open the attached project2. Open the TestScene scene3. Build and Run4. Observe the error Actual results: Editor... Read more
Importing obj-file with mtl-file present in the folder does not import a...
Steps to reproduce:1. Open user attached project2. Reimport model Assets/ModelWithMtl/as1-oc-214.obj3. Observe the log statements an... Read more
Editor Crashes on switching platform
Editor crashes on switching platform. Steps to Reproduce:- Create/Import any project.- Try switching build platforms. Note: Editor C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open