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SpriteRenderer does not correctly load sprite packed in bundle created i...
SpriteRenderer does not correctly load sprite packed in bundle created in another project Link to original forums post:https://forum... Read more
[WebGL] Canvas Size/Resolution will not scale in browser when using Line...
How to reproduce:1. Create new project2. Switch platform to WebGL and set "Colour Space" to Linear3. Build4. Open build project on b... Read more
Command buffers do not render in the Right eye with Single Pass Stereo I...
To reproduce:1. Open attached project;2. Open "DemoSceneBlank" scene;3. Go to Player settings (Edit > Project Settings > Playe... Read more
Upgrading project from 2017.1 to 2017.2, slows down Root Motion
Reproduction steps: 1. Open "AnimationTest3.zip" project2. Enter Play mode3. Walk around using WASD Expected Result: The Player move... Read more
Sizable Ascii animations take long to load in editor
To reproduce:1) Open attached project2) Additively add "WaterBossAnimTest" scene Expected: The scene loads quicklyActual: It takes a... Read more
[UWP] File.OpenAsync/DataReader.LoadAsync hangs when file is in Streamin...
How to reproduce:1. Open the attached project and load the Scenes/test project and switch platform to UWP2. Build project (Include t... Read more
[Android][IL2CPP][.NET 4.6] Application crashes when opening c# socket c...
How to reproduce:1. Open user-supplied project2. Make sure that 'Test' scene is selected to be built, Scripting runtime is set to .N... Read more
[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build and run for H... Read more
[HiDPI] Maximizing undocked window on lower DPI screen makes it invisible
Requirements: Primary monitor should be 4k resolution with High-DPI option (150% < X). Secondary monitor should be 1080p resoluti... Read more
Depth texture rendering through Mesh in Editor
To reproduce:Open attached project and "city_street_005_mt_fog" scene Expected: In the game view, there shouldn't be a pink flare in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open