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[Mac] Standalone build is flickering during transitions from Unity logo ...
How to reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGL 4.13. Build and run project4. Observe the s... Read more
Unity runs out of RAM after calling GameObjectRecorder.SaveToClip(clip)
How to reproduce:1. Open the attached project2. Open the "sadas.unity" scene3. Press Play Actual result: Unity crashes with out of R... Read more
[VR][Editor] Game view loses input when the window is not in focus.
Github: https://github.com/Unity-Technologies/InputSystem/issues/649 Repro:1. Download package and project: https://github.com/Unity... Read more
Windows Standalone builds with IL2CPP scripting backend don't start on W...
Workaround. Open "<UNITY_INSTALL_DIR>\Editor\Data\il2cpp\libil2cpp\os\Win32\File.cpp" and apply this diff: diff --git a/libil2... Read more
[Editor] With both Quick Search and ISX package, and change related to p...
Github: https://github.com/Unity-Technologies/InputSystem/issues/690 Repro:1. Download attached project (with ISX and Quick Search p... Read more
The Editor does not load its Layout and throws Errors when a Custom Wind...
How to reproduce:1. Open the attached project named Case_11660722. Open the Acoustics window (Window > Acoustics)3. Close the edi... Read more
Sprites Clip through Transparent Objects when at a certain Distance or A...
How to reproduce:1. Open the attached project named Case_11667862. Open the "test" Scene2. Move the camera around and observe a spri... Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more
[Android] App crashes on shutdown when freeing resources related to "And...
Reproduction steps: 1. Open the "1166265(bugpga)" project2. Build & Run for Android3. Open the app4. Hold the top right arrow to... Read more
[Android] Re-exporting a Unity project deletes Android Studio created files
Reproduction steps: 1. Create a New Project2. Export the Project3. Open and Build the project in Android Studio4. Notice that files ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping