Search Issue Tracker

0
votes
Fixed

[OpenGL2] Unity Editor freezes when import a fbx without Normals

OpenGL

-

May 20, 2016

-

Version/s: 5.4.0b18

How to reproduce:1. Open the attached project2. Go PlayerSettings, and set Graphics API to OpenGL23. Select "Roller Ball.fbx" and ch... Read more

5
votes
Won't Fix

[iOS] Gfx.WaitForPresent spikes on Metal every few minutes

iOS

-

May 10, 2016

-

Version/s: 5.3.5p1

How to reproduce: 1. Open attached project2. Build to iOS and run3. Connect the Unity profiler to the device4. Observe the graph in ... Read more

0
votes
Not Reproducible

The system lost only part of the messages when sends data via Unreliable...

Networking

-

May 26, 2016

-

Version/s: 5.5.0a1

Steps:1. Build project for standalone2. Run "Menu" scene in Editor3. Press "Start" button4. Press "Server" button5. Run standalone b... Read more

0
votes
Won't Fix

Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...

Deployment Management

-

Mar 18, 2016

-

Version/s: 5.3.2f1

Reproduction Steps:1. Open "ThermoMan" project2. Try building to Mac Standalone3. Notice that Build Failed and error was thrown to c... Read more

0
votes
Not Reproducible

"Assertion failed on expression: 'm_Array[idx].isDelivered == false'" as...

Networking

-

May 26, 2016

-

Version/s: 5.5.0a1

Steps:1. Build attached porject for standalone2. Run "Menu" scene in Editor3. Choose "UnreliableFragmented Test"4. Press "Start" but... Read more

0
votes
Fixed

[Win] Unicode project names get mangled upon project creation

Launcher

-

May 26, 2016

-

Version/s: 5.5.0a1

-e: see title, works fine on 5.3.5, 5.4.0 and 5.5.0 on OSX -repro:--start editor--try creating project named "ąčęėįšųūž"--notice it ... Read more

0
votes
Fixed

JsonUtility.ToJson() crashes when serializing objects which have arrays ...

Windows Store Apps

-

May 23, 2016

-

Version/s: 5.4.0b18

Workaround: add a public int variable as the first field of that object. For example: [Serializable]class CrashingClass{public List&... Read more

0
votes
Fixed

NetworkTransport Websocket inserts invalid characters on large packet size

Networking

-

May 19, 2016

-

Version/s: 5.4.0b17

Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more

0
votes
Fixed

[OSX Editor] Invalid editor window error in console when Game window is ...

Editor - Other

-

May 26, 2016

-

Version/s: 5.4.0b20

Title: [Editor] Invalid editor window error in console when Game window is set to Maximize on Play Steps To Reproduce:1. Open a proj... Read more

0
votes
Fixed

[Curves] Saved curve preset is scaled vertically when using EditorGUI.Cu...

IMGUI

-

May 26, 2016

-

Version/s: 5.3.2f1

1. Open the attached project2. Open the available scene3. Open the curve editor by clicking the curve component in the 'Curve' gameo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.