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[Addressables] using ReleaseInstance() on ComponentReference<TComponent>...
Reproduction steps: 1. Open the attached project in "ComponentReference.zip" 2. Enter Play Mode 3. Press and release 'a' button on t... Read more
[investigation needed] GameObject Animators become not valid when instan...
Reproduction steps: 1. Open the provided project "case_1223207-steel-flood.zip" 2. Enter Play Mode 3. Press "ESC" -> "Quit to menu" ... Read more
[Addressables] InitializeAsync - Unknown error in AsyncOperation
How to reproduce: 1. Open the attached project (AddressablesTest.zip) 2. Build Addressables 3. Move the generated bundles/catalog to... Read more
Addressables.LoadAssetsAsync AsyncOperationHandle.Result is null if at l...
Steps to reproduce: 1. Open the attached project (case_1227349.zip) 2. Open SampleScene 3. Enter Play Mode Expected result: No exce... Read more
[Asset Tables Window] Editing TableEntry Metadata throws NullReferenceEx...
1) Create a new StringTable or AssetTable for 1 or more locales. 2) Add 2 new Entries, 3) Click the Metadata button for the 2nd en... Read more
Available Locales List is not updated when a new Locale is added.
Follow the instructions to step 2 here: [https://docs.unity3d.com/Packages/com.unity.localization@0.6/manual/QuickStartGuide.html] ... Read more
Crash on UnityEditor.SerializedProperty.NextVisibleInternal when removin...
How to reproduce: 1. Open attached project "Case_1223020" 2. Click Edit->Project Settings 3. Select "Localization" and expand "Strin... Read more
Crash occurs when trying to remove Localization Selector
How to reproduce: 1. Open the attached "LocalizationDemo.zip" Project 2. Go to Project Settings > Localization 3. Remove any of the... Read more
Asset Tables lose Texture Reference after reopening the project
How to reproduce: 1. Open the project "case_1222843-LocalizationAssetTables" 2. Open the Localization Tables window by selecting Win... Read more
[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...
Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset attached 3. Move the head around in the scene if it doesn... Read more
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