Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.6.1-preview
Issue ID
LOC-77
Regression
No
[Asset Tables Window] Editing TableEntry Metadata throws NullReferenceException
1) Create a new StringTable or AssetTable for 1 or more locales.
2) Add 2 new Entries,
3) Click the Metadata button for the 2nd entry on one of the languages.
4) A NullReferenceException will be thrown.
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Localization.UI.MetadataCollectionField.GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at C:/Unity/Packages/com.unity.localization/Packages/com.unity.localization/Editor/UI/Metadata/MetadataCollectionField.cs:127)
_UnityEditor.Localization.UI.TableEntrySelected+<>c__DisplayClass10_0.<CreateEditor>b__3 () (at C:/Unity/Packages/com.unity.localization/Packages/com.unity.localization/Editor/UI/Tables/TableEntrySelected.cs:75)_
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Boolean canAffectFocus) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment