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Fixed
Votes
0
Found in [Package]
1.5.0
Issue ID
ADDR-1116
Regression
Yes
Addressables.LoadAssetsAsync AsyncOperationHandle.Result is null if at least one Asset fails to load
Steps to reproduce:
1. Open the attached project (case_1227349.zip)
2. Open SampleScene
3. Enter Play Mode
Expected result: No exception is thrown and "Results list is null" is not printed (Only the Asset that failed to load was discarded)
Actual result: Exception is thrown and "Results list is null" is printed to the Console (Successfully loaded Assets are discarded)
Reproduced in: Addressables 1.5.0 (2019.3.7f1, 2020.1.0b4), Addressables 1.7.5 (2020.2.0a5)
Not reproducible in: Addressables 1.4.0 (2018.4.20f1) and older
Could not test with: 2017.4.39f1 (Addressables unavailable)
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Resolution Note:
details in comments and PR: https://github.cds.internal.unity3d.com/unity/Addressables/pull/437