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FindScriptByClassName Does Not Account for Namespace-Qualified className
Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce:1) Open the attached projec... Read more
Building to WebGL takes very long time
Reproduction Steps:1. Open user's or any other project2. Build to WebGL3. Notice that building stuck on compiling to C++ and then it... Read more
Missing menu bar in Windowed mode OS X mac standalone
Reproduction Steps:1. Open User's or any other project2. Build to Mac standalone3. Run in windowed mode4. Notice that there is no me... Read more
UI redraw issue when game view aspect is changed
1. Create an empty project2. Create a UI label ( gameObject -> UI -> Text )2. Switch to game view tab and change the aspect Ra... Read more
Pop-up is over the dropdown when the window is at the bottom of the screen
Steps to reproduce : - create a new scene and select the main camera- move the inspector to the bottom of the screen- click on the C... Read more
[CV1 | Oculus SDK] Unity Automatically Culling Objects in Peripheral Vis...
All you need to do is test a scene (most apparent in RollerGameTest Edge4) and look at it through the Oculus Rift CV1. as you move y... Read more
[OSX] Right mouse click the material in inspector doesn't open menu
How to reproduce:1. Create a new project2. Create a new material3. Select material so it appears in Inspector4. Right mouse click th... Read more
AudioSource.GetOutputData returns an empty array the first time it is ca...
Reproduction steps:1. Open the attached project2. Open the "GetOutputData" Scene3. Play4. Notice that GameObject GetOutputData has a... Read more
Animation event fires twice when controller is set by script
Steps to reproduce:1) open users attached project2) play the scene3) press 'A' button Expected: 4 logs are printed into consoleActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised