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Crash on StageUtility::IsGameObjectInInvalidPrefabStage(GameObject&) whe...
Reproduction steps: 1. Open the user's attached project 2. Enter and exit Play mode Expected result: The Editor exits Play mode wit... Read more
Crash with "Start importing [file path] using Guid" error message when i...
Reproduction steps: 1. Open the user's attached "AxFTest.zip" project 2. Import .mov or .mp4 file Expected result: The file is succ... Read more
Constant input from the gamepad when it is not being used
Reproduction steps: 1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip" 2. Enter the Play mode 3. Obser... Read more
[iOS] Touch input returns position relative to UIView instead of screen ...
Reproduction steps: 1. Download and open the attached "TouchIncorrectPositionExample.zip (65.7 KB)" project 2. Build and deploy the ... Read more
Handles.Label does not appear in the supposed place
Reproduction steps: 1. Open the user's attached project 2. Create New GameObject 3. Attach the "NewBehaviourScript" script to the G... Read more
[WebGL] Memory access exception when running Build
Reproduction steps: 1. Open user-submitted project 2. Unzip user-submitted folder "tryoncore.zip" 3. Open "manifest.json" found in p... Read more
[XR][Vulkan][Oculus] Crash launching app on Quest
Vulkan on Quest is crashing on startup. Seems to have started with 2021.2 rev a56f56f94b71 Here's the crash log in adb 11-18 16:0... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro: 1) On a computation-intensive project like the attached, enter playmode. 2) Alternate between pressing the s and w keys, wait... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps: 1. Open the attached project ("1323716RE.zip") 2. Open the "TutorialScene" scene 3. Open Rider editor and attach... Read more
Marker is not added on timeline marker track when a menu is displayed
1) Open the attached project (markerDrag.zip) 2) Open Timeline window 3) Select MainCamera 4) In the Project window, drag New Signal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.