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[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...
How to reproduce:1. Open the attached user project2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compatibi... Read more
Collapseable arrows missing from missing from Avatar Mask Transform when...
How to reproduce:1. Open the attached project "1002172avatar.zip"2. Select Assets/Avatar Mask3. In the Inspector extend "Transform" ... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps:-download the project (either attached, or from the asset store)-play until you get the first key-go right off screen- c... Read more
HandleUtility.WorldToGUIPoint does not return accurate screen coordinates
Steps to reproduce:1. Open “GUIPoint.zip” Unity project2. Observe Scene view Expected results:HandleUtility.WorldToGUIPoint returns ... Read more
CharacterController.ClosestPoint return value is not based on the collid...
Steps to reproduce:1. Open user attached project2. Load Assets/CharacterControllerScene.unity scene3. Start Play mode4. Translate th... Read more
[OSX] [VideoPlayer] Audio from UnityEngine.Video.VideoPlayer is distorte...
Steps to reproduce:1. Open attached “UnityProject copy.zip” Unity project2. Open “MainScene” scene3. Enter Play mode Expected result... Read more
Editor crashes in "GfxDevice::BeginRenderPass" if RenderPass.SubPass doe...
How to reproduce:1. Download attached project file2. Open with Unity Actual result: The editor crashes if the Scriptable Rendering P... Read more
FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...
To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observe... Read more
Crash in aligned_free when closing Unity with the specific project
To reproduce: 1. Open the project, attached by the user (MontysCaves54beta.zip)2. Enter and Exit the Play mode2. Close Unity Expecte... Read more
[iOS][IL2CPP] Player crashes at il2cpp::vm::PlatformInvoke::MarshalDeleg...
To reproduce:1. Open user's attached project2. Build and run "TestScene" on iOS device3. Notice that application crashed after launc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size