Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b6
Issue ID
1002440
Regression
No
Editor crashes in "GfxDevice::BeginRenderPass" if RenderPass.SubPass does nothing
How to reproduce:
1. Download attached project file
2. Open with Unity
Actual result: The editor crashes if the Scriptable Rendering Pipeline has one SubPass that doesn't do anything
Reproduced with: 2017.2.1p3, 2017.3.1p1, 2018.1.0b8, 2018.2.0a1
Feature was introduced in 2017.2
Note:
- No SubPass - no crash
- No RenderPassAttachments (null or empty array passed to the SubPass) - no crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment