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Entity System stops to work when the class name exceeds 37 characters
How to reproduce: 1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Observe ... Read more
[HDRP] Scene view and Game View does not render anything on switching Ar...
Scene view and Game View does not render anything on switching Architecture to x86_64. Steps to repro: 1. Create a new HDRP templat... Read more
[XR Interaction Toolkit] XRSocketInteractor does not provide default mat...
How to reproduce: 1. Open attached project ("XRSocketInteractor-Bug.zip") 2. Open SampleScene scene 3. Open Inspector window 4. Sele... Read more
Joystick.all lists more than just joysticks
-issue: see title -repro: --open attached project --run SampleScene --NOTICE iterating through Joystick.all lists keyboard, mouse a... Read more
[iOS][2018.4] Canvas elements are not rendered when Post Processing is e...
How to reproduce: 1. Open the user-supplied "PostProcessingIOS" project 2. Build for iOS and deploy it 3. In the application, toggle... Read more
Calling AssetDatabaseExperimental.SetImporterOverride on a new asset tha...
Steps to reproduce: 1. Open attached project "importer_crash.zip" 2. In project window, duplicate "t" asset - Editor either freezes... Read more
[HDRP] Scene View is not rendered when MSAA within Forward is enabled an...
Reproduction steps: 1. Open the project from the attached file "1230778.zip"(link in edit) 2. Go to Project Settings > HDRP Default ... Read more
[Android] Audio stops playing after a bluetooth speaker is connected to ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Notice the sound playing in the app 4. Connect a bluetooth spea... Read more
[XR][XRSDK][Oculus Quest][IL2CPP] Black screen appears on launch in apps...
Repro steps: 1. Open QA attached project "repro_1227107" 2. Make sure IL2CPP is enabled 3. Build and Run 4. App launches and skybox ... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps: 1. Open attached project ("OculusUsagesReprop.zip") 2. Build and Run on a Quest/Rift 3. Touch the left trigger 4. Touch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time