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Editor crashes on profiling::Profiler::FlushChannels after using Profile...
Steps to reproduce:1. Open attached “Voxel Engine.zip” Unity project2. Open “Development Scene” scene3. Open Window->Profiler4. E... Read more
Animation that enables gameObject is broken if gameObject with animator ...
To reproduce:1. Open project, open animator2. Open 'TestScene'3. Play scene4. Select 'Animator' gameObject5. Re-enable gameObject wh... Read more
Switching between terrains causes crash
How to reproduce:1. Open Unity2. Load tester-submitted project(TerrainCrashTest.zip)3. Open '1.unity' scene4. Select any 'Terrain' g... Read more
[Octane] PBR viewport camera no longer updates when Maximizing Octane re...
To reproduce:1. Open Any project with Octane set up2. In PBR viewport tab options, press Maximize3. Press Maximize again to restore ... Read more
UI Elements are no longer rendered when re-entering scene
Steps to reproduce:1. Download 980028_repro.zip and open "MasterScene" scene2. Play the scene.3. Press sign in button.4. Click on Cl... Read more
Unity::SurfaceObserver::SetVolumeAsAxisAlignedBox crashes when entering ...
To reproduce: 1. Download attached project "Robot Test.zip" and open in Unity2. Open "moving_robot_cube_parentChild" scene3. Enter P... Read more
Raw Image starts trembling when Canvas Plane Distance is <0.89
To reproduce:1. Open project2. Play scene Expected vs Actual: image should not start trembling Reproduced on: 2017.3.0f3, 2018.1.0b1... Read more
'Paint texture' tab in Terrain editor crashes Editor when deleting terrains
How to reproduce:1. Open Unity2. Load user-submitted project(TerrainCrashTest2.zip)3. Open '1.unity' scene4. Select any 'Terrain' ga... Read more
'Paint texture' tab in terrain editor crasher Editor while duplicating t...
How to reproduce:1. Open Unity2. Load user-submitted project(TerrainCrashTest2.zip)3. Open '1.unity' scene4. Select any 'Terrain' ga... Read more
Can not send network message. Receiver can not keep up with the amount o...
Steps to reproduce:1. Open user attached project2. Build and Run the project with Development Build and Autoconnect Profiler checked... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open