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Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce: 1. Open project "Metal Backbuffer Crash.zip" 2. Go to the Builds Settings (File>Build Settings) 3. Press the "Play... Read more
[Android][UI Toolkit] The Input field text don't change according to par...
How to reproduce: 1. Build & Run the attached project 2. Tap on the first Input Field 3. Tap on the second (password) Input Field 4.... Read more
m_EtcTextureBestCompressor keeps changing the value back and forth when ...
Reproduction steps: 1. Open the attached project "1376153_case.zip" 2. Go to Project Settings > Editor. 3. Navigate to the "ETC Text... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps: 1. Open the attached project "1379145.zip" 2. Open Assets > Scenes > SimpleScene 3. Select in the Hierarchy Game... Read more
Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
[HDRP] DoF gives aliasing artifacts when used along with DRS
Version tested: 2022.2.0a15 + Master Upscale filters that reproduces with: TAUU 0) Open attached project 1) Make sure that DRS is e... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more
Normal maps don't work on a sprite when creating new project with 2D URP...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > "scene" 3. Create New Material and assign to "PlayerRun_0"... Read more
[Linux] Editor crashes when opening HDRP Sample Project without Vulkan
Reproduction steps: 1. In Unity Hub, create new "3D Sample Scene (HDRP)" Template project 2. When project loads, observe Editor cras... Read more
[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...
How to reproduce: 1. Download the attached project "1379049.zip" 2. Build And Run on Android device 3. When the app loads, press on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected