Search Issue Tracker
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more
Realtime direct contribution is missing when using mixed lights in subtr...
How to reproduce: 1. Open the attached project ("MixedLightBug")2. Click on Directional Light in Hierarchy3. Change the Shadow Type ... Read more
Light Directionality breaks when Mixed Lighting Mode with no shadows is ...
How to reproduce:1. Open the attached project ("Directionality_Bug")2. Click on Directional Light in Hierarchy3. Change the Shadow T... Read more
[Mac] DownloadHandlerAudioClip.GetContent throws InvalidOperationException
How to reproduce:1. Open the attached project2. Open the "scene01.unity" scene3. Press Play4. Write "Evolve.wav" into the Input Fiel... Read more
[tvOS] The number of attached joysticks increases when the app is launch...
How to reproduce:1. Run the attached project "TestTvOs_Joysticks_Unity2018-3-14f1.zip" on a TvOS device, with a connected wireless T... Read more
[Tiny] "An error occurred while resolving packages:" appears every time ...
After restarting a project made with the Project Tiny package, an error won't allow me to start the editor in Tiny mode. This issue ... Read more
UPM Package Manager recusively checks out submodules
When adding a custom git repo to the unity package manger, it attempts to recursively checkout the submodules at that tag. Expected ... Read more
Editor crashes when access to RaycastHit.textureCoord2 ( collider is mes...
Editor crashes when access to "RaycastHit.textureCoord2". 1. Create GameObject with MeshCollider from AssetBundle.( "MeshCollider.sh... Read more
EnumField control shows parts of another texture (may [not] be related t...
There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more
[ProBuilder] Double-clicking a selection in a pop-up dialog while in Ver...
How to reproduce:1. Open user-submitted project (PBSelectionProblem)2. Make sure the ProBuilder window is open and Vertex/Edge/Face ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder