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Screen.MoveMainWindowTo method often fails to switch monitors when the P...
How to reproduce: 1. Open the user's attached "Display Management Handler 2021" project 2. Select "File -> Build and Run" in the men... Read more
'Neg' operator does not invert zeroes
To reproduce: # Use Neg operator on 0 Actual behavior: returns 0 Expected behavior: returns -0 (onnxruntime returns -0) Read more
Recorder recording state remains True when recording has ended
How to reproduce: 1. Open the attached project 2. Open scene Scenes/Scenes_TK/Test 3. Press the Play button 4. Wait one minute while... Read more
TextMeshPro dropdown becomes not interactable after clicking on it in VR
Reproduction steps: 1. Open the attached "1375630.zip" project 2. Enter the Play mode 3. Use a controller to click on the dropdown G... Read more
Scene effects toggle keeps being disabled upon entering Play Mode
How to reproduce: 1. Create new project 2. Find 'Toggle skybox, fog and various other effects' toggle button in the top of Scene tab... Read more
AssetPackStateUpdateListener ClassNotFoundException in an empty project
Reproduction steps: 1) Open any Unity project (an empty project is fine as well) 2) Switch active platform to Android 3) Make sure "... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Click + button and select "Add package by name..." or "Add pac... Read more
InputControl.IsPressed() always returns true when using new Input System
How to reproduce: 1. Open the attached project (InputSystemPressedTest.zip) 2. Open scene Scenes/SampleScene 3. Press the Play butto... Read more
Wav file is distorted after importing it into Unity
Reproduction steps: 1. Created a new Project 2. Copy the attached file "clickminor.wav" into the Assets folder 3. Preview the sound ... Read more
Mip Map Filtering can't be changed in PSD Importer Settings
How to reproduce: 1. Open the attached Unity project 2. Select Untitled-1.psd file in a Project view 3. In the Inspector window, exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion