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[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
HDR cubemaps are not compressed when switching platforms, and changing L...
Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed 2. Open "case1264654-BiRP-modified" pr... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps: 1. Open the attached project "safeArea.zip" 2. Build and Deploy the project on a device 3. Hold the device in Po... Read more
Assets can't be imported to the editor by dropping them into the Project...
How to reproduce: 1. Create a new Unity project 2. Try to drag and drop any file to the editor, Project view Expected result: file ... Read more
[HDRP] Meshes with Overlay render queue tag are not rendered
Version tested: 2022.1.0a14 + Master Steps to reproduce: 0) Open attached project 1) Check Cube and Text objects. Observe that a b... Read more
[URP] lens flare scene view offset
Lens flares in scene view appear offset from their origin. Repo steps: 1. open attatched project 2.open SampleScene 3.look at the g... Read more
[UAAL][Android] MonoBehaviors do not receive OnApplicationPause calls un...
Reproduction steps: 1. Clone the https://github.com/Unity-Technologies/uaal-example repository 2. Checkout this commit 6d82032ed4d50... Read more
[XR SDK] [OpenXR] Editor crashes when switching from SteamVR to Oculus r...
Reproduction steps: 1. Set SteamVR as OpenXR runtime 2. Open the attached project ("aXis_FPV.zip") 3. Enter and exit the Play mode 4... Read more
[UIToolkit] Button can be activated with enter key when it is removed
Reproduction steps: 1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project 2. Open the "SampleScene" Scene and Enter... Read more
[Android][IMGUI] Soft Keyboard doesn't open after changing scene while S...
How to reproduce: 1. Open the attached project 2. Build & Run on Android device 3. Click on "UIToolkit scene" button so it's gets cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion