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[PLM] Realtime lightmaps are not applied on top of baked lightmaps
Steps for reproduction:1) Open Unity 2018.1.0b82) Open the assets store and download the Unity Adventure Sample Game3) Open the Mark... Read more
[PLM] Changing Indirect Intensity values don't affect light probes
Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more
[Shaders] Surface shaders don't track #include dependencies properly
To reproduce:1) Create new project2) Create Surface Shader3) Create "Test.cginc" file4) Open Surface Shader5) Add '#include "Test.cg... Read more
Crash when using AssetDatabase.OpenAsset in GUILayout.Window in EditorWi...
To reproduce:1) Open attached project2) In top menu bar, select "Test -> TestOpenAsset"3) In the new window, click "Open"4) Wait ... Read more
Turn off stats collection for areas hidden in Profiler window
Unity built-in profiler can add overheads what makes it harder to profile games. To reduce that overhead we can turn off samplers th... Read more
[XR]"ArgumentException: There must be 2, 3 or 4 components in the versio...
[XR]"ArgumentException: There must be 2, 3 or 4 components in the version string" exception on selecting Vuforia AR. Steps to Reprod... Read more
[WebGL] build size increase for empty project
-e: see title, applies to wasm, asm, gzip and brotli Last good version:Version 2018.2.0a1 (f0f6225eae35)Fri, 26 Jan 2018 14:35:39 GM... Read more
Custom Model Rig Bone Menu glitches out after going through the hierarch...
How to reproduce: ("1002172glitch.mp4")1. Open the attached project "1002172avatar.zip"2. In the Inspector Window, go to Rig setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window