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4
votes
Active

MeshCollider does not detect collisions with Capsules and CharacterContr...

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Mar 17, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Core/Scenes/TestScene.unity” Scene3. In Scene view, ... Read more

0
votes
In Progress

Memory Profiler doesn't find references to NativeArrays smaller than 16B...

Package: Memory Profiler

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Jul 21, 2025

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Version/s: 0.5.0-preview.1, 0.5.1-preview.1, 0.6.0-preview.1, 0.7.0-preview.1, 0.7.0-preview.2, 0.7.1-preview.1, 0.7.1-preview.2, 1.0.0-pre.1, 1.0.0-pre.2, 1.0.0-pre.3, 1.0.0, 1.0.1, 1.0.2, 1.0.3, 1.1.0-exp.1, 1.1.0-pre.1, 1.1.0-exp.2, 1.1.0-pre.2, 1.1.0-pre.3, 1.1.0, 1.1.1, 1.1.2, 1.1.3, 1.1.4

Steps to reproduce: Open attatched snapshot in the Memory Profiler window (in the package com.unity.memoryprofiler), and navigate to... Read more

0
votes
By Design

[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...

Metal

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Mar 24, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more

0
votes
Fixed

[Addressables] changing asset array size and clicking enter prompts up a...

Package: Build Pipeline - Addressables

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May 06, 2020

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Version/s: 1.8.3

How to reproduce:1. Open up users attached project2. Add Scene 'SampleScene' to Hierarchy from Assets/Scenes3. Go into GameObject Bu... Read more

0
votes
Fixed

[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...

Animation

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Nov 22, 2019

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Version/s: 2019.2.13f1

Steps:1. Open user's attached project ("DebugScaling.zip")2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "Fe... Read more

0
votes
Fixed
0
votes
Fixed

[SerializeReference] Failure to add managed reference to List the first ...

Asset - Importers

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Sep 03, 2019

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Version/s: 2019.3

1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more

0
votes
Fixed

[M1][Silicon Editor] Editor crashes when importing an .ogv file

MacOS

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Create a new project2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported into... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

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