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0
votes
Fixed

Unity crashes when switching to DX11 when profiler is open

Graphics - General

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Sep 12, 2013

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Version/s: 4.3.0b1

To reproduce:1. Open project DX11skinperf2. Go to player settings and enable Direct3D 113. Unity crashes Note: if you were to close ... Read more

0
votes
Fixed

MeshSkinning.Prepare is slow when toggling renderers and GPU skinning is...

Graphics - General

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Sep 12, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- open the scene bugdemo- press play and notice the lag when switching body parts-... Read more

0
votes
Fixed

Errors returned or Editor crash when AddComponent is called in Awake()

Assets Management

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Sep 12, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached- open the Crasheditor scene- press play- select the CrashEditor object in the Hie... Read more

1
votes
Postponed

[Batching] Batching stats discrepancy in Profiler

Profiling

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Sep 12, 2013

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Version/s: 4.3.0b2

TL;DR: to repro, run the attached project on a standalone platform, a mobile device, and in the editor player and record the draw ca... Read more

0
votes
Fixed

AngryBots demo broken when downloading project from Asset Store

Global Illumination

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Sep 13, 2013

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Version/s: 4.2.1f4

AngryBots demo broken when downloading project from Asset Store. Could also reproduce with the latest 4.3 beta 2. To reproduce:- Cre... Read more

0
votes
Fixed

Editor hangs when deleting a sub state machine

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached- open the Animator Controller- delete the the sub state machines and Unity will hang Read more

0
votes
Fixed

Adding a trigger paramter to the animator changes existing transition co...

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

To reproduce:1. Open project "Trigger bug"2. Open animation controller abenew3. Inspect the transition from "Movement" to "Idle" (th... Read more

0
votes
Not Reproducible

Using Hashtable as a parameter of a method causes exception to be thrown

WP8

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Sep 13, 2013

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Version/s: 4.3.0b2

This case was related to another issue which was successfully fixed. Read more

0
votes
Not Reproducible

OnCollision2DStay doesn't get called all the time

2D

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Sep 13, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached- open the scene MainLevel01- press play- move around and notice that sometimes pr... Read more

0
votes
Fixed

UI slow-down when 29,952 light probes selected

Editor - Other

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Sep 13, 2013

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Version/s: 4.3.0b2

When 29,952 light probes are selected, every UI operation takes an extra 90 seconds This bug is further investigation of Case 562020... Read more