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TileMapCollider2D is ignored when colliding in built project
To reproduce:1. Open user's attached project2. Walk around (WASD) to check collision3. Build project for any platform, walk around E... Read more
Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...
The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project- go to Build Settings- change from Gamma to Linear mode and notice the error Assertion f... Read more
[Android][VR] Selected VR SDK is not loaded when running on GearVR compa...
To reproduce: 1. Download and open attached "geardaydream.zip" project.2. Build and run on android device which supports GearVR. Exp... Read more
[Enlighten] Realtime light probes data fail to load
Small reproduction steps:1) Download "LightProbeSample2017" below2) Ensure that scenes are loaded additively and scene "Test" is mas... Read more
Assertion failed when deserializing a GUISkin that is missing a referenc...
Steps to reproduce : - create a new project- create a new GUIskin- add a texture to it under Box > On Normal > Background- del... Read more
[PLM][Terrain] Crash when baking a big terrain (4097 heightmap) and a lo...
Steps to repro: Steps for reproduction:1) Open the attached 'Friar_Tuck_vs_Robo-Aliens.zip' project and 'Intro Level' scene;2. Open ... Read more
VideoPlayer.errorReceived event is not fired on connection lost
To reproduce: 1. Download attached project "VideoPlayer5KBug.zip" and open in Unity2. Open "main" scene3. Enter Play mode4. Close th... Read more
PlayableBehaviour outputs nothing if not connected to input 0 port
How to reproduce:1. Open the attached project2. Open the "scene" scene3. Press Play Actual result: The red cube is not playing the P... Read more
Strings displayed in the Editor cannot be longer than 16383 characters
To reproduce: 1. Download attached project "New Unity Project 91.zip" and open in Unity2. Press Tests -> Text Long String Test Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open