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Constraint Activation Pop & Rest position not respected
when constraint Activation is enable the constraint obj is popping in position Read more
VideoPlayer inconsistent audio playback behaviour between Editor and Sta...
How to reproduce:1. Open Unity2. Load user-submitted project (Link located in edit section)3. Play "MainScene.unity" in Editor and S... Read more
Physics Joints collision is not blocking as expected
How to reproduce:1. Open the attached project2. Open the "ConfigurableJointTravelThrough" scene3. Enter Play mode4. Press "Run Joint... Read more
AssetBundle Variant does not change Texture in Material
Reproduction steps:1. Download "Out_Of_Bounds.zip" project and open in Unity2. Open "ProgramStart" scene3. Enable Play mode4. Exit P... Read more
NavMeshAgent updates position even when updatePosition is false
In the attached example you will see that "AgentA" gameObject does not move. It has a NavMeshAgent attach to it in the scene. This o... Read more
Inner's ExpandHeight is not enforced when outter GUILayout.BeginScrollVi...
To reproduce: 1. Download attached project "TestGUIExpand.zip" and open in Unity2. Open "Test01" scene3. Open TestEditor (Tests >... Read more
Material won't render unless a default shader is used
How to reproduce:1. Open Unity2. Load user-submitted project (Space_Shooter.zip)3. Load "Main.unity" scene4. Instantiate "Bolt.prefa... Read more
[Regression] Timeline crashes on UWP x86 .Net build
How to reproduce:1. Download attached project file2. Switch platform to UWP and Backend to .Net3. Build and open in Visual Studio4. ... Read more
TestRunner: "Create Test" multiple times creates deep hierarchy of folde...
Steps to reproduce:1. Create a new project2. Open TestRunner3. Hit "Create Test Assembly Folder" multiple times repeatedly (without ... Read more
[UWP] WACK Fails on "Branding" test
Reproduction steps:1. Build any project using 2017.3.x version2. Create App package and try to pass WACK3. WACK fails on Branding te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs