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Localization Settings Asset causes NullReferenceException to be thrown w...
How to reproduce: 1. Open the attached project (LocalizationTest.zip) 2. Open scene Scenes/SampleScene 3. Press the Play button 4. O... Read more
Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right no... Read more
"IndexOutOfRangeException" error appears when entering Play Mode when us...
How to reproduce: 1. Open project "Fjylling kopio.zip" 2. Enter the Play Mode 3. Observe the Console window Expected result: No err... Read more
GameObject scale is too small when importing .blend Models
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the GameObjects in the Scene view ... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps: 1. Open the user's attached project Expected result: The Editor does not crash Actual result: The Editor crashe... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce: 1. Create a new project 2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Edito... Read more
UI handles in scene view are detached from UI elements
Reproduction steps: 1. Create a new project. 2. Create UI "Image" GameObject 3. In the Scene view resize, rotate or move the UI obje... Read more
AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...
How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more
Transform Gizmos are not visible in Scene window when GameObject with UR...
How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select GameObject ... Read more
[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...
Reproduction steps: 1. Open the attached project "IL2CPPissue.zip" 2. Open the "SampleScene.unity" Scene 3. In the Editor, go to Fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset