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Addressables.LoadAssetsAsync throws unclear InvalidKeyException message
Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Crash on memcpy when entering the Play Mode in a specific project
Reproduction steps:1. Open the attached “repro_IN-98961“ project2. Open the “Assets/Test Scene/Test Scene.unity“ Scene3. Enter the P... Read more
[Android] [Vulkan] Distorted screen when trying to change orientation
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the list3) Build a... Read more
[URPRenderPipelineConverter] Not upgrading the Legacy material
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
[tvOS] Memory usage is consistently increasing in a tvOS build
Steps to reproduce: 1. Open attached project2. Build for tvOS3. Build generated Xcode project to Apple TV4. Keep the project running... Read more
Navigation performed transfers to the Scene View Window when navigating ...
Reproduction steps:1. Open the attached “MARS 3D Core” project2. Open the “Assets/Scenes/MARS Test.unity” Scene3. In the Simulation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation