Search Issue Tracker
[Android] Having android:icon="@drawable/app_icon" AndroidManifest.xml c...
If one uses AndroidManifest.xml file in the project, which was created with older version (2017.3 and below) and has "android:icon="... Read more
Opening new projects on Mac results in "Unable to parse YAML file: [mapp...
Opening new projects on Mac results in "Unable to parse YAML file: [mapping values are not allowed in this conext] at line 1" Does n... Read more
[UI] Color encoding of scene view is broken in Linear color space
Steps for reproduction:1) Download the package below and import it to a new project2) Open scene 's3'3) Bake the scene4) Compare the... Read more
[Android] "Exception: JNI: Init'd AndroidJavaClass with null ptr!" error...
"Exception: JNI: Init'd AndroidJavaClass with null ptr!" error means that you're using AndroidJavaClass in editor, which is only ava... Read more
[Editor] Highlighter stops working if no component selected.
When you try to highlight a component that is not attached to the selected gameobject,or when you try to run highlighter without sel... Read more
Dynamic Mesh building with NavMeshSurfaces with different area types: ar...
Steps to reproduce:1. Open user attached project2. Open scene "demoDynamicNavMeshBuilding"3. Notice that game object "Section1" has ... Read more
Crash in mono_class_array_element_size when switching platform from Andr...
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform in the Build Settings from Android to PC/Mac/ L... Read more
[Editor UI] [Sorting Group] Drop down arrow is missing for sorting group...
Drop down arrow to collapse a component is missing from the sorting group component Steps to Repo:1. Hierarchy > right click >... Read more
[Android] Script debugging causes Android to crash on startup with .NET 4.6
To reproduce this issue: 1. Create an empty project in Unity2. Build and run for Android, with Script Debugging enabled The player w... Read more
Default banner appears at the origin after build is finished
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, switch platform to Android2) Build and run p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject