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0
votes
By Design

[iOS] Forward rendering path is used when Deferred Shading is set

iOS

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Mar 17, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the TestProject I attached2) Build and run MainScene on iPhone63) In the build notice the text that shows which ... Read more

0
votes
By Design

ScriptableObject reference is gone if the class and script names does no...

Scripting

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Apr 12, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open scene "ScriptableObjectFail"3. Select "Test" GameObject in the hierarchy4. Re... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

0
votes
Won't Fix

Setting Deferred shader to No Support requires Unity restart to apply

Shaders

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Apr 15, 2016

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Version/s: 5.4.0b14

Reproduction steps:1. Open attached project.2. Open scene "bug".3. Go Edit > Project settings > Player.4. Set Rendering path t... Read more

1
votes
Fixed

[Android] When changing scene after Handheld.PlayFullScreenMovie() was c...

Android

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Apr 14, 2016

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Version/s: 5.3.1p3

Reproduction steps:1. Open the attached project2. Build and run the project on HTC One M9+3. Notice that after the video finished pl... Read more

0
votes
Fixed

Scene is visible in the object selection window for UnityEvent

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Apr 15, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, expand canvas and select button4. Add OnClick even... Read more

1
votes
By Design

Custom Editor does not serialize UnityEvent parameters when using Serial...

IMGUI

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Apr 15, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select the "Events" object in the hierarchy4. Add a new event or... Read more

0
votes
Duplicate

Creating script and deleting it instantly throws an error

Scripting

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Apr 15, 2016

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Version/s:

Steps to reproduce:1) create new unity project2) right click in project view3) create -> Editor test C# script (do not save the n... Read more

0
votes
Won't Fix

[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound

Graphics - General

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Open the attached project2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material'3. Drop 'Material... Read more

0
votes
Postponed

[Mono] NotImplementedException is thrown internally when passing IEnumer...

Mono

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Jan 13, 2016

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Version/s: 5.3.0f4

Steps to reproduce:1. Open user attached project2. Look at console window Expected: All scripts are compiled without compile error m... Read more

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