Search Issue Tracker
Fixed in 5.3.7
Votes
1
Found in
5.3.1p3
Issue ID
788486
Regression
Yes
[Android] When changing scene after Handheld.PlayFullScreenMovie() was called, app crashes on HTC One M9+
Reproduction steps:
1. Open the attached project
2. Build and run the project on HTC One M9+
3. Notice that after the video finished playing the app crashes (check logcat)
Regression introduced in 5.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
ZhengzhongSun
Nov 05, 2016 16:47
In unity 5.4.0, I also have the same problem when I call HANDHELD.PLAYFULLSCREENMOVIE() to play a video. It seems it's more likely to crash after that!
SteepSheep
Aug 25, 2016 16:10
In curren Version (5.4) it also occurs on Android 4.4.2 as well as 6.0.1, especially when mode is CancelOnInput and you cancel the video
Kiz-Studios
Aug 15, 2016 21:37
So.. I'm on 5.4 and the issue isn't fixed and from what I can tell 5.3.7 doesn't exist. Is it safe to assume that 5.3.7 is a future release that got moved into a patch of 5.4? If not then this should not be marked as fixed as it happens on all 10 of my test devices in the office.
lior_rosenspitz
Apr 15, 2016 19:51
Bug also occurs on Lenovo Yoga Tablet 10 B8000h and Lenovo IdeaTab S6000F (Both tested devices run on Android 4.2.2, and based on Mediatek MT8125 Chipset and PowerVR SGX544 GPU)