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CanvasGroup Interactable state not controlled by Button when built in WebGL
Reproduction steps: 1. Open the attached project ("1370655_repro.zip") 2. Switch the Platform to WebGL in Build Settings 3. Build an... Read more
[Input System][Mobile] PlayerInput's currentControlScheme is changed whe...
How to reproduce: 1. Download the attached project "1364673.zip" 2. In Build Settings, select Android platform and press "Build And ... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce: 1. Open project "SpotLight.zip" 2. Open SampleScene 3. Enter the Play Mode 4. In the Hierarchy window select "Spot... Read more
[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...
Steps to reproduce: 1) Download and open attached project 2) Import Master URP packages to your project : com.unity.render-pipeline... Read more
[Linux] Editor keeps opening online documentation after installing offli...
How to reproduce: 1. Download Documentation module 2. Create new project 3. Go to Help > Unity Manual Expected result: Browser is o... Read more
[Linux] Editor crashes when right clicking in Scene view while using Ubu...
Reproduction steps: 1. Open a new or an existing project 2. Right click in Scene view Expected result: You are able to navigate the... Read more
ProfilerRecorder does not account the memory usage of textures for Total...
Reproduction steps: 1. Open the user's attached "1103085_Profiler_Memory.zip" project 2. Build and Run the "DemoWithTexture" Scene w... Read more
Changes in the addressable group make the system unable to load assets f...
How to reproduce: 1. Open the attached project "Share.zip" 2. Open the Groups window (Window > Asset Management > Addressables > Gro... Read more
Editor windows become inaccesible when disabling additional monitors
Steps to reproduce: 1. Set up two monitors and extend screen across them 2. (In case a laptop is used) Set the external monitor as y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1