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0
votes
Fixed

[Sprite Shape Profile] Bevel size value doesn't reset to zero once it's ...

2D

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Dec 19, 2017

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Version/s: 2018.1.0b1

Bevel size value doesn't reset to zero once it's updated Steps to Repro:1. Open/Create project > project window > right click2... Read more

0
votes
Fixed

[Sprite Shape Profile] Clicking on doc button in Editor opens a "missing...

2D

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Dec 19, 2017

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Version/s: 2018.1.0b1

Clicking on doc button in Editor opens a "missing page error" page for 'Sprite Shape Profile' & 'Sprite Shape Controller' Steps ... Read more

0
votes
Fixed

[WSA] Internal compiler error is thrown when building an UWP app with "C...

Universal Windows Platform

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Dec 18, 2017

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Version/s: 5.6.4p3

Steps to reproduce:1. Open the attached project2. Open the scene.unity scene3. Switch platform to Windows Store4. Build for WSA Univ... Read more

0
votes
Won't Fix

Setting invalid values in a RectTransform doesn't throw any errors and l...

uGUI

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Dec 19, 2017

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Version/s: 2017.3.0f3

It is possible for the user to set 'Inifinity' and 'NaN' values in a RectTransform which can lead to obscure behaviour. It's pretty ... Read more

0
votes
By Design

Profiler search results contain unrelated data

Profiling

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Dec 19, 2017

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Version/s: 2018.1.0a7, 2018.1.0b1

When using the search function in the profiler I'm getting inconsistant results compared to Unity 2017.1 and 2017.2. When searching ... Read more

0
votes
Fixed

Game object position will be updated on additional axis when moving two ...

Scene/Game View

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Dec 12, 2017

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Version/s: 2017.1.0f1, 2017.2.0b1, 2017.2.0f3

Steps to reproduce:1. Create a new project.2. Create an empty game object3. Rotate the object 90 around the y-axis in the inspector4... Read more

0
votes
Fixed

.NET 4.6 Scripting runtime: Unity executable hangs when running tests in...

Mono

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Dec 18, 2017

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Version/s: 2018.1.0b1

To reproduce:Run the attached project with the following command line"<your path to Unity Editor>\Unity.exe" -projectPath "&lt... Read more

6
votes
Fixed

[API] Lightmap Settings cannot be set via code

Progressive Lightmapper

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Dec 14, 2017

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Version/s: 2017.2.0f3

It's not possible to set all of the bake settings via scripting. An example is the LightmapSettings.lightmapsMode property, which ca... Read more

0
votes
Fixed

Scene.buildIndex returned after building project ignores inactive Scenes...

Scene Management

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Dec 11, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Load Scene "B"3. Make sure Scene "A" is unticked in File>Build Settings4. Enter Pla... Read more

0
votes
Fixed

[.NET Backend] Changing backends is impossible without killing Unity.exe...

Mono

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Dec 19, 2017

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Version/s: 2018.1.0b1

To reproduce:1) Create new project2) Go to Player Settings3) Change scripting backend to .NET 4.6 and agree to restart Expected: Edi... Read more

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