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[VFX Graph] VFX Graph doesn't work on iOS 12, Metal Error is thrown
1. Open the attached project;2. Build and run the "Attributes" scene on iOS devices. Results:1. Sometimes scene VFX Graph effects cr... Read more
Text in the TextField can be deleted when isReadOnly is set to true
How to reproduce:1. Open attached project "readonly-ui-elements.zip"2. Click "Window" > "UIElements" > "ReadOnlyUiElements"3. ... Read more
Timeline clip's Ease duration does not change in the Inspector when it w...
How to reproduce:1. Open the user's project2. Open SampleScene3. Select "Director" in the Hierarchy and double click Playable asset4... Read more
[Timeline] Overriding TrackAsset.isEmpty to false does not effect playab...
How to reproduce:1. Open the attached project ("case_1157273-IsEmptyTrackNotWorking.zip")2. Open the repro scene ("SampleScene")3. O... Read more
Timeline's Control Track does not update when a Prefab has changes appli...
How to reproduce:1. Open the attached project "1158592.zip"2. Open the Timeline Test GameObject in the Timeline window3. Open the Sc... Read more
[Unity Hub][Android][NDK] Integrated NDK version is not compatible with ...
How to reproduce:1. Download 2019.3.0a4 trough Unity Hub with Android + NDK/SDK tools, notice that r16b is downloaded2. Try to do An... Read more
[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...
To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene4. Build and run the scene on Android devi... Read more
The animation state changes without fully completing the Animation when ...
Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more
[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift
How to reproduce:1. Open the user's project2. Build the project3. Run the built executable with Oculus Rift Expected result: Unity t... Read more
[UWP] UnityEngine.XR.WSA.WebCam.VideoCapture StopRecordingAsync triggers...
Steps to reproduce:1. Download 1158055_repro.zip project2. Switch platform to UWP and build project3. Open VS solution and build pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled