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Combo box "Select Monitor" is empty on Windows build
Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more
GL.MultMatrix replaces modelView instead of multiplying it
Reproduction steps:1. Open the attached project "shipbashing.zip";2. Open the MainScene;3. Enter a play mode;4. Observe the ship mod... Read more
Default-skybox cubemap is not re-used when reloading scene multiple time...
To reproduce:1. Open repro project2. Build project with "Development build" and "Script Debugging" enabled3. Run built project4. Ope... Read more
Building project using Batch Mode fails with certain Build Targets
Reproduction steps: 1. Create a New Project2. Save the Scene and add it to "Scenes in Build"3. Exit Unity4. Use Command Line Argumen... Read more
[iOS] Black frame appears when re-enabling Vuforia's instance
To reproduce:1. Open user's attached project2. Build "VuforiaBlackScreenInitialise" scene for iOS platform3. Launch built project on... Read more
It is possible to select both properties and transitions/states in the A...
To reproduce: 1. Open the project, attached by the user (ANIMATOR TRANSITION DELETE.zip)2. Select the "New Bool" property in Animato... Read more
[Shaders] Surface Shader normals are not displayed correctly
Steps to reproduce:1. Open user attached project2. Extract the 'repro' package3. Open 'SnowScene'4. Play the scene5. Observe the nor... Read more
[PLM] Editor crashes while toggling stitching
Steps for reproduction:1) Download the project below2) Open scene `sponza 2`3) Start baking4) While baking, enable `Stitch Seams` op... Read more
[Enlighten] LoadDataTimeSliced works on the wrong scene mapping in the E...
Steps to repro:- generate lighting in non-auto mode- manually clear the cache (or move the project to another machine)- clear baked ... Read more
[Android][Regression] Loading resource files with Resources.Load is sign...
How to reproduce:1. Open the attached "ResourceFreeze" project2. Deploy the scene "Main" on Android device (File --> Build & ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default