Search Issue Tracker

0
votes
Fixed

[Umbra] Default reflection texture also contains objects from the scene

Progressive Lightmapper

-

Dec 04, 2017

-

Version/s: 2017.3.0b6

Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. S... Read more

0
votes
Fixed

[LPPV] Low performance in Scene view on complex scene

Progressive Lightmapper

-

Sep 09, 2017

-

Version/s: 2017.2.0b10

Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more

0
votes
Postponed

[OSX] Canceling any Asset import results in Unity crash

MacOS

-

Dec 01, 2017

-

Version/s: 2017.3.0b11

Steps to reproduce:1. Download create new project2. Open asset store3. Download any assets (e.g. "free trees" assets )4. Chose to im... Read more

0
votes
Fixed

Ticking "Launch Unity" after installation causes Unity to be started in ...

Hub

-

Dec 04, 2017

-

Version/s: 2017.3.0f1

Windows only What happened:Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explorer t... Read more

0
votes
By Design

CharacterController's Step Offset broken when stepping onto flat mesh co...

Physics

-

Dec 04, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "BugReport.zip"2. Open "Steps" scene3. Inspect that yellow steps have mesh colliders and... Read more

0
votes
Duplicate

Colliders can be passed through with FirstPersonController if moving ran...

Physics

-

Dec 04, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "walkoffset.zip"2. Open "Steps" scene3. Go into Play mode4. Try moving up the pink stair... Read more

0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

-

Dec 04, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open given Unity project2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In GameO... Read more

0
votes
By Design

[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...

2D

-

Dec 04, 2017

-

Version/s: 2017.1.0f3, 2017.2.0f3, 2017.3.0f1

What happened:Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can reprodu... Read more

0
votes
Fixed

[Linux Player] Cached Asset bundles take longer to load relatively to ca...

Asset Bundles

-

Nov 23, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Download Unity5_3Project.zip2. Build for Linux Standalone3. Run the build4. Go to: http://localhost:9921/start... Read more

10
votes
Won't Fix

Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...

WebRequest

-

Dec 04, 2017

-

Version/s: 2017.2.0p3

Steps to reproduce:1. Open user attached project2. Open the "Texture Load Scene" - textures are downloaded3. Start the Scene4. Wait ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.