Search Issue Tracker
Overriding default video dimensions fails in certain cases
Overriding default dimensions import setting on a VideoClip can mess up if you mix a 'Square' dimension with a half/quarter/full res... Read more
Using Quaternion.Euler transforms rotation with a very slight error with...
Steps to reproduce:1. Open QA's attached project2. Play the "repro" scene3. Observe "empty(Clone)" gameobject's rotation is 90.00001... Read more
System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...
Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more
[Apple] Valid receipt fails local validation using CrossPlatformValidator
Valid receipt fails local validation using CrossPlatformValidator Read more
Selecting a large SerializedObject asset pauses editor for 2 seconds eve...
Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more
Script Component that has a missing script is called "Nothing Selected" ...
How to reproduce:1. Open the attached "MissingScript" project and "Scene"2. Click on the "GameObject" in the Hierarchy3. Notice that... Read more
Override Track separated from parent track if both selected after drag-a...
Steps to reproduce:1. Open attached “OverrideTrack.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. ... Read more
Collision2D.contacts returns 0 for a gameObject, which is queued for des...
Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more
SerializedProperty's propertyPaths do not match appropriate property nam...
Reproduction steps:1. Download project "New Unity Project.zip" and open in Unity2. Open console window3. Select Directional Light in... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks