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0
votes
Fixed

[PLM] Baking stalls when using additive scene loading

Progressive Lightmapper

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Nov 30, 2017

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Version/s:

Baking stalls when using Lightmapping.BakeMultipleScenes() or additive scene loading Steps for reproduction:1) Download project `Pro... Read more

0
votes
Fixed

[2D][Tilemaps] CMD + click does not select tile picker

2D

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Nov 30, 2017

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Version/s: 2017.3.0f1

The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more

0
votes
Fixed

'Import Logs' and '... Video' files shows up under Video Clip asset afte...

Video

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Nov 30, 2017

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Version/s: 2018.1.0a7

To reproduce:1. Import any video2. Transcode3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and video... Read more

0
votes
Won't Fix

[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...

IMGUI

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Nov 21, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open any project2. Add a Button3. Enter Play mode4. Try to click it using a Wacom tablet Expected result: it r... Read more

0
votes
Fixed

[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...

Mobile

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Nov 30, 2017

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Version/s: 2018.1.0a6

How to reproduce:1. Open the attached project2. Build and run on iOS device3. Click on "Unknown" button (it will set Screen.orientat... Read more

1
votes
Not Reproducible

Unwanted scene dependency can be created when removing script from game...

Scene Management

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Nov 29, 2017

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Version/s: 2017.3.0b11

Steps to reproduce:1. Create new project2. Create Cube prefab and script with public Object Test variable3. Add script to a cube pre... Read more

0
votes
By Design

[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...

OpenGL

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Nov 28, 2017

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Version/s: 2017.1.1p3

To reproduce: 1. Download and open attached project.2. Open "Scene" scene.3. Enter play mode.4. Notice the Z-fighting in presented c... Read more

0
votes
Won't Fix

[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...

Mono

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Dec 01, 2017

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Version/s: 2018.1.0a7

Steps to reproduce:1) Open the attached project.2) Make sure the Console tab is visible.3) Enable Collapse for log messages.4) Enter... Read more

1
votes
Not Reproducible

[Editor] Assertion failed error when closing Unity with "Verify Saving ...

Asset - Database

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Dec 01, 2017

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Version/s: 2017.3.0f1

Description:Editor throws "Assertion Failed : TLS Allocator ALLOC_TEMP_THREAD" when closing Editor with "Verify Saving Assets" is ch... Read more

0
votes
By Design

Shader with LIGHTMAP_ON keyword doesn't receive shadows on player

Shaders

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Dec 01, 2017

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Version/s: 2017.1.1p3

To reproduce:1) Open attached project and scene2) Play it to see expected result3) Build and runNotice a different result Comparison... Read more

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