Search Issue Tracker
[PLM] Baking stalls when using additive scene loading
Baking stalls when using Lightmapping.BakeMultipleScenes() or additive scene loading Steps for reproduction:1) Download project `Pro... Read more
[2D][Tilemaps] CMD + click does not select tile picker
The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more
'Import Logs' and '... Video' files shows up under Video Clip asset afte...
To reproduce:1. Import any video2. Transcode3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and video... Read more
[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...
Steps to reproduce:1. Open any project2. Add a Button3. Enter Play mode4. Try to click it using a Wacom tablet Expected result: it r... Read more
[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...
How to reproduce:1. Open the attached project2. Build and run on iOS device3. Click on "Unknown" button (it will set Screen.orientat... Read more
Unwanted scene dependency can be created when removing script from game...
Steps to reproduce:1. Create new project2. Create Cube prefab and script with public Object Test variable3. Add script to a cube pre... Read more
[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...
To reproduce: 1. Download and open attached project.2. Open "Scene" scene.3. Enter play mode.4. Notice the Z-fighting in presented c... Read more
[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...
Steps to reproduce:1) Open the attached project.2) Make sure the Console tab is visible.3) Enable Collapse for log messages.4) Enter... Read more
[Editor] Assertion failed error when closing Unity with "Verify Saving ...
Description:Editor throws "Assertion Failed : TLS Allocator ALLOC_TEMP_THREAD" when closing Editor with "Verify Saving Assets" is ch... Read more
Shader with LIGHTMAP_ON keyword doesn't receive shadows on player
To reproduce:1) Open attached project and scene2) Play it to see expected result3) Build and runNotice a different result Comparison... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved