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Multiple Camera (Clear Depth) Stereo Issue. Only one camera is rendering...
How to reproduce:1. Download attached project file and open "Main" Scene2. Check camera rendering Actual result: Only one camera is ... Read more
`System.Enum' is defined in an assembly that is not referenced when open...
Steps to reproduce:1. Open the attached project2. Observe the errors in the Console Actual results: Editor throws the errorsExpected... Read more
[HD SRP] Memory leak when in play mode when both game and scene views ar...
To reproduce:1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5.2. Make sure ... Read more
[VR] SteamVR head tracking is disabled when the SteamVR dashboard is pul...
To reproduce:1. Create a new project;2. Enable VR (Edit > Project Settings > Player > XR Settings);3. Set OpenVR as VR SDK;... Read more
XR.WSA.WorldManager.OnPositionalLocatorStateChanged() does not call when...
Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. Switch platform to Windows Store4. Open Holographics E... Read more
uGUI Object positions change after entering Play mode when Canvas Render...
Steps to reproduce:1. Open attached “ScreenSpaceCamera.zip” Unity project2. Open “Main” scene3. Select “Main Camera” object in Hiera... Read more
[Regression] NativeArrayOption.None no longer working, compilation error...
How to reproduce:1. Open new project2. Write NativeArray in script"NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent,... Read more
Validation function for MenuItem doesn't get called after the disabled m...
To reproduce: 1. Open the project, attached by the tester (menuItemValidation.zip)2. Press Ctrl + G, two messages appear in the cons... Read more
Highly pixelated sprite- sheet appears in sprite editor when mip maps is...
Highly pixelated sprite- sheet appears in sprite editor when mip maps is checked. Steps To reproduce: 1. Launch the editor.2. Import... Read more
[Backport] [Tilemap] Grid component doesn't render when the values in Ce...
Description:Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce:1. Create a New Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked